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AntiGrav FAQ

Does Eyetoy:AntiGrav support surround sound?
I'm having trouble scrubbing buttons. What's the deal?
I'm having problems with the controls. What's the deal?
I'm having trouble hitting targets. What's the deal?
I'm having trouble jumping over obstacles on rails. What's the deal?
When I turbo I get out of control very quickly. What's the deal?
If I jump when going off a ramp, will I travel farther/higher?
Is there any difference between green and purple rails?
What are the AG wings about?
What do the stars on the level recap screen do?
Are there any unlockable characters?
Are there any codes or cheats for AntiGrav?
Who did the music for AntiGrav?
What are the names of all the tricks in AntiGrav?

Q: Does Eyetoy:AntiGrav support surround sound?
A: Yes it does! If you have a Dolby ProLogic2 decoder as part of your home theater system, and you have 5 speakers all around you, definitely play AntiGrav this way since you can hear all the sound effects and music all around you. Great for hearing those pesky other boarders creeping up behind you!

Q: I'm having trouble scrubbing buttons. What's the deal?
A: Scrubbing buttons is based on concentrated movement. Place your hand over the desired button, then move your hand in a quick, small circle. Sort of like waxing on, without the waxing off.

Q: I'm having problems with the controls. What's the deal?
A: There are a few ways to fix this, but the best is to calibrate correctly, and to calibrate often. Remember, in AntiGrav you are the controller, so the Eyetoy needs a good lock on you in order for you to have fun.

When you calibrate your head, make sure you're aligned with the body on the screen. Your face needs to entirely fill the ghost-image head provided. When moving your hand to confirm your lock, don't shake your head.

If you're playing in a poorly lit environment, be sure to set your configuration to Dim Room. This may also come into play if lighting conditions change while you're playing. For example, if you're playing in the late afternoon/evening, the room will get darker and your calibration will get worse. In this case, set your configuration to Dim Room and then recalibrate.

Make sure you're not playing with too reflective of a surface behind you (i.e. a window, mirror, framed picture, etc.). These kinds of surfaces can show movement, and can confuse the Eyetoy.

The Eyetoy will track you better if you don't stand as if you're actually riding a board, but rather if you face the TV straight on.

It's easy to keep moving towards the TV while playing. This can hurt your calibration. To prevent this, place a coin on the ground in front of your feet after you calibrate. While playing, make sure not to move in front of the coin.

Q: I'm having trouble hitting targets. What's the deal?
A: First of all, make sure there's no movement behind you while you're playing (i.e. people, pets, swaying drapes, etc.)
Secondly, targets need to be anticipated. If you see a target coming up, put your hand out before you reach it so that your hand goes through the target as you pass it. Don't try to physically "hit" targets at the very moment you're next to them.
And lastly, when reaching for a target, make sure to pull your opposite hand in, as you may not be able to reach the target you're going for if you don't.

Q: I'm having trouble jumping over obstacles on rails. What's the deal?
A: Jumping over obstacles on rails is difficult—you have to make sure to jump early. Also, jumping is controlled with your head and not your feet. When you jump, make sure your head moves up, not just your feet.

Q: When I turbo I get out of control very quickly. What's the deal?
A: After you turbo, stay slightly crouched, and place your hands on your knees. This will lower your center of gravity, and give you better balance.

Q: If I jump when going off a ramp, will I travel farther/higher?
A: Jumping at the end of a ramp has no effect on how far or high you go. Instead, engage turbo a few meters before ramps to up your speed and maximize the height and distance of your jumps. Then focus on doing tricks from the first second you're in the air to build up turbo (in Speed) or points (in Style).

Q: Is there any difference between green and purple rails?
A: No, there is no difference between different colored rails.

Q: What are the AG wings about?
A: In Style mode there are six AG wings scattered through each level. Collect them all to unlock cool new outfits. Once they're collected, they're collected forever.

Q: What do the stars on the level recap screen do?
A: The star system is a way of measuring your success on a level (i.e. One Star = Good, Two Stars = Very Good, Three Stars = Excellent). See if you can get three stars on every level in both modes...

Q: Are there any unlockable characters?
A: You'll just have to play the game to find out. Oh yeah.

Q: Are there any codes or cheats for AntiGrav?
A: No, there are no codes or cheats for AntiGrav. What's the deal?

Q: Who did the music for AntiGrav?
A: Apollo 440. Check out their website at www.apollo440.com.

Q: What are the names of all the tricks in AntiGrav?
A: Here is the ultimate trick guide:

Regular Tricks
Back Flip - "Back Flip"
Right Flip - "Oil Can Roll"
Left Flip - "Caveman Roll"
Right Spin - "Frontside"
Left Spin - "Backside"
Back-Right Flip - "French Lick"
Back-Left Flip - "Pesky Roll"
Right Flip/Spin - "Face Scratch"
Left Flip/Spin - "Ice House"
Back-Right Flip/Spin - "Gravitron"
Back-Left Flip/Spin - "Naked Fish"
Right-Left Flip/Spin - "Reverse Curse"
Left-Right Flip/Spin - "Acrobrat"
Kick Flip - "Kick Flip"
Board Grab - "Grab"

Super Tricks
Nomad - "Diamond Plate"
Luna - "Crazy Legs"
Tantrum - "Skitzo"
Tetsuo - "Silent Rage"
Skye - "Bangers N Mash"
Jett - "Cold Fusion"
Mika - "T-K-O"
Compound - "Dizzy Splinter"